Comic Review: Power Rangers 17 (Spoiler Warning)

Writer: Ryan Parrott

Artist: Marco Renna

  • Cover Artists:
    • Main Cover: Gerald Parel
    • Legacy Variant Cover: Daniele Di Nicuolo
    • FOC Reveal Cover: Helena Masellis
    • Incentive Cover: Gerald Parel
    • Incentive Cover: Daniele Di Nicuolo
    • Incentive Cover: Rian Gonzales
    • FOC Reveal Incentive Cover: Helena Masellis
    • Unlockable Cover: Rian Gonzales

In the Omega Ranger base on Savehaven, Jason is using the computer scanners to search for Lord Drakkon, and is disappointed when the search comes up empty. He’s also interrupted as Yale bounces through while chasing a creature that appears to be a sort of jellyfish.

Elsewhere, Trini is on the phone with Billy, trying to get some assistance in repairing XI, so that it can help repair the Zords and build a new ship. They succeed in getting XI back online, but he’s more like C-3PO than usual.

Meanwhile, Arkon shows Zack a room of weapons that neither had known about before. On top of that, at least 1 item is missing, a Morphin Master spear. The suspect is Kevor Vrin, a Harutian. He’s not a big fan of the Omega Rangers, obviously, and runs when Zack confronts him. He’s pretty quick, so, even morphed, it takes Zack a bit to finally chase him down.

Elsewhere, XI has been rebuilt, but still cannot access it’s memories, which is greatly frustrating Trini. Analysis from Billy indicates that there is nothing wrong with it’s interfaces or neural network. It appears that there is a specific user signature preventing access to the memories. As it turns out, it is XI itself blocking access. Trini has apparently given XI a short synopsis of the things that XI experienced, including death and destruction, such it’s own destruction twice, and it would rather not have to experience any of it again. And if Trini cannot respect it’s decision, it requests deactivation.

Back at the HQ, Jason is again checking the progress of scans to find Lord Drakkon, when he is once again interrupted by Yale chasing that same little creature. After Jason frustratingly joins in the Jason, he chides Yale for focusing on just one, when there are thousands he could be chasing. This statement makes Jason realize something.

On the surface, Kevor takes Zack and Arkon back to his dwelling to retrieve his spear. We learn that his parents had been guards for the King on Hartunia, and died during the Empyreal attack. He wanted to stay and die with his parents, but a handmaiden grabbed him during the evacuation, and he ended up at Safehaven. In his version of the tale, he was then passed around from family to family as they grew tired of having an extra mouth to feed, and finally ended up alone. Once they arrive at his dwelling, Zack and Arkon discover all the other things that Kevor has stolen, giving him time to grab the spear and get hostile. See, he doesn’t believe that the Empyreals are dead, and will not be emptyhanded when they show up to destroy Safehaven. A fight ensues, but despite Arkon’s people having been at war with Kevor’s people, Arkon takes pity on him, offering him a home, if he’s willing help him protect everyone on Safehaven.

Returning the the HQ, the three human Omega Rangers all come to a similar realization at the same time: they need to do more, and go on the offensive to help other beings on other worlds. Somehow, they create an intergalactic message all over the galaxy. In this message, they dedicate themselves to help all who are being oppressed, regardless of distance. Basically they hope this will instigate calls for help from just about everywhere.

This includes an unnamed planet, where a group of what appear to be alien teenagers with attitude, have just finished “cleansing” the planet. Amidst the fiery ruin, the leader is shown the Omega Ranger message. The signal is already being traced, and soon the “Followers of Vox” will have their revenge on the Rangers for taking their master!

Story – 5 out of 5: This felt like one of those #0 issues, or one of those 1/2 issues you might get from Wizard Magazine a couple of decades ago. Or maybe the season premiere of a TV show. Ryan Parrott does a great job here of refocusing this series, and setting up a new direction, in just 1 issue. In fact, other than the final 2 pages, this is essentially a single-issue story, which is unheard of these days.

Art – 5 out of 5: While I will miss Mortarino, I am so glad that Marco Renna has not left the PR Universe! The art is crisp and clear, and it’s nice to see him flex his muscles on this series after spending so much time on Mighty Morphin.

Overall – 5 out of 5: A great soft reboot for the series that sets up things for the future. This is literally a great jumping-on issue if you haven’t already been reading this series. Highly recommended!