Writer: Nicole Andelfinger
Artist: Simone Ragazzoni
- Main Cover: Dan Mora
- Incentive Cover: Dan Mora
- FOC Reveal Cover: Helena Masellis
- Dark Ranger Incentive Cover: Keyla Valerio
- Negative Space Incentive Cover: Goñi Montes
- Incentive Cover: Jeff Dekal
- FOC Reveal Unlockable Cover: Helena Masellis
While the teens struggle with burnout from raw Grid Energy, The General offers them and Morphinaut a deadly choice, even as he threatens to take the Masterforge. Will the Legendary Teens find a way to stabilize their Grid Energy and help Morphinaut survive the ensuing battle?
Story – 4 out of 5: This story is finally starting to make sense! It didn’t feel like anything had been cut out, and it flowed well. However, I’m still not sure how they know Earth dinosaurs. My main complaint is that it really didn’t feel like much happened, which is probably why things made more sense: the writing had room to breathe. Nicole Andelfinger isn’t trying to cram so much into the issue, although we still get a new mystery introduced by the end. I’m starting to wonder if The General, who hasn’t actually been given that name in the story, is Morphinaut’s assistant from the first issue. Also, using the Dairangers suits as their new forms is pretty awesome.
For those that don’t know, Gosei Sentai Dairanger was the 17th Super Sentai series, and was the source of the Zord footage used in Season 2 of Mighty Morphin Power Rangers. Other than the White Ranger, none of the other suits were adapted.
There were several attempts in other seasons, most notably Lost Galaxy, to bring the suits into Power Rangers continuity in some way, but none of those ever panned out. They finally showed up on screen in Super MegaForce as “powers never before seen on Earth” for reasons I won’t get into right now. The main 5 Dairangers were Red, Green, Blue, Yellow, and Pink, but were actually named after their Mythical Chi (Qi) Beasts (aka Thunderzords) rather than by color. There was no Black Dairanger, so the addition here is actually pretty cool! I wonder if they’ll bother explaining what beast influenced the design.
Art – 3 out of 5: The art is better here, but still not great. Slowing down the story this time around also allows the art to breathe, and Ragazzoni’s art actually has a flow to it as a result. There are still some issues though. The bottom half of page 4, which is also one of the preview pages above, had me confused for a bit. I believe that the guardian’s description of Morphinaut’s armor causes The General to drop his/her staff, but it isn’t clearly portrayed. The 2 panels are too small, it isn’t easy to tell that the staff is being dropped due to the tight space, and while we see the back end of the staff hit the ground, the earlier panel where we see the staff is not drawn clearly enough to show us that end of the staff. And I’m still not sure what the item is in the final panel. Otherwise, the rest of the issue is still pretty well drawn, and the splash page of the teens in their new suits is pretty great! The black suit fits in perfectly with the others.
Overall – 4 out of 5: Again, not much happens here, but that actually, somehow, led to this being an enjoyable issue. Hopefully, this can continue into the final 2 issues of the series.